
“One of the things that’s done is it’s added this level of believability and immersion and also complexity that wouldn’t have been there otherwise,'' said associate writing lead Chrystal Ding. You can talk to pretty much anybody, and they react to every single thing,” said Swen Vincke, creative director at Larian Studios.

“You have crowds that are walking around everywhere.

The streets - which span the menacing roads of the Outer City, the opulent estates of the Upper City, and the dark alleys of the Lower City - are populated with a rich cast of characters, each possessing their own untold stories, well-kept secrets, and personal reactions. The city itself is also bigger than any iteration of this setting that’s come before it. “We can do something that is more immersive, richer, has more texture to it." “We can put lots more of the city on screen than we could in 1998,” said narrative design expert Lawrence Schick. The city of Baldur’s Gate is a metropolis of labyrinthine streets, with alleys, temples, and crowded public houses teeming with life, and stories woven into the lives of every local you encounter.īaldur’s Gate is back and bigger than ever

Opening on an image of the sprawling waters of the Chionthar River, in-game footage reveals a fully next-gen reimagining of this iconic fantasy setting while the development team discusses the daunting undertaking of recreating Baldur’s Gate for a modern RPG. City of Baldur’s Gate Revealed In-Game for the First Time in 20 Years Larian reintroduces audiences to the iconic city in new Baldur’s Gate 3 videoĭUBLIN - June 11, 2023 - Hot on the heels of Summer Game Fest – which revealed award-winning actor Jason Isaacs in the role of Baldur’s Gate 3’s second major villain – Larian Studios provided players with their first look at the iconic Forgotten Realms city of Baldur’s Gate in decades at today’s PC Gaming Show.
